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WISHLIST ON STEAM
In-game screen of walking a path of torii gates

History

HISTORY

A small team, a long road.

From the first test map in 2019, through founding Rabbitly Entertainment, our first show, Early Access on Steam, and Tokyo Game Show every year since. This is how Shizuku has come together, kept here with photos.

  1. 2019
  2. Development

    Development begins

    The first commit of Shizuku. It all started with a test map in Unity.

  3. 2020
  4. Company

    Rabbitly Entertainment is founded as an indie game company

    The team behind SushiVR set out as an indie game company. Shizuku became its first major title.

  5. 2021
  6. Development

    Full development starts

    We announced on Ci-en that the game was in full development, and began sharing progress from the studio.

  7. Development

    The "daily progress report" series

    Polishing the Red Oni, writing the player spec, redesigning HP and SP, a new title screen. A stretch of posting progress on Ci-en every day.

  8. Exhibition

    Digital Games Expo 2021, Akihabara

    Our first show. In Akihabara, players sat down with the game for the very first time.

  9. 2022
  10. Release

    New trailer released

    Transform, talk, push forward. The first video to show the whole shape of the game.

  11. Release

    Early Access begins on Steam

    After a long stretch of development, the game was shown to the public for the first time as a Steam Early Access title.

  12. Exhibition

    Tokyo Game Show 2022

    Our first Tokyo Game Show. With a scroll-shaped how-to-play sheet in hand, visitors tried the game in the Indie Game Corner at Makuhari Messe.

  13. 2023
  14. Exhibition

    Tokyo Game Show 2023

    Our second Tokyo Game Show, with a demo that ran up to the fight against the Onipan.

  15. 2024
  16. Exhibition

    Tokyo Game Show 2024 (Indie Game Corner 09-C27)

    Visitors played the latest demo and took home stickers, fox masks, and ema plaques. The Steam Early Access build was refreshed to coincide with the show.

  17. Release

    Early Access: Chapter 1

    Chapter 1, playable as Fox, Human, and Red Oni, up to defeating the first Red Oni. The current Early Access build continues from here.

  18. 2025
  19. Exhibition

    Tokyo Game Show 2025

    Our fourth Tokyo Game Show in a row. We were finishing sound effects, the fox's footsteps and howls among them, right up until the show.

  20. 2026
  21. Development

    Work on the Nintendo Switch version begins

    We set up the Switch build pipeline and started porting. No release date yet.

  22. Exhibition

    Tokyo Game Show 2026 (Indie Game Corner 09-C70)

    Our fifth Tokyo Game Show in a row. The booth front carried a large graphic of the game's world, with a real torii gate to welcome visitors. The latest demo was playable, and novelties were handed out.

    The booth
    The booth

Now in Early Access on Steam

Shizuku: Japanese myth

¥1,600 Early Access price; regional pricing applies on Steam

WISHLIST ON STEAM How to play & requirements